# Configuration file general { B:GenerateNewStoneTypes=true B:debugMode=true } genmode { # Known ores will get their complex mine types. Overrides CylinderMode for the ores it effects. B:complexMines=true # Known ores will get their complex block and item types activated. False will use vanilla blocks. B:complexOres=true # Forces all unknown ores to spawn in Cylinder shaped mines. If false unknonwn ores will be generated like vanilla only ignoring height. B:cylinderMode=true # Generates trace veins for cylinder mines and complex ores that allow it. Only applies to these if those mode are active. B:genTrace=true # Uses a new spidery vein type for iron, copper, tin, lead and silver. Only valid if complexMines is turned on. B:spiderMetals=true # Uses a new spidery vein type for cyliderMode veins. B:spiderVeins=false } harvestlevel { I:CoalOre=1 I:CoalOreDense=1 I:CopperOre=1 I:DiamondOre=2 I:EmeraldOre=2 I:GalenaOre=2 I:GoldOre=2 I:IronOre=1 I:Kimberlite=2 I:LapisOre=2 I:RedstoneOre=2 I:TerraQuartz=2 I:TinOre=1 } level1 { # Changes the rarities of ALL ores. It is a multiplier. Larger numbers mean further apart , smaller means closer together. D:rarityModifier=1.0 # Changes the number of veins in each mine for ALL ores. It is a multiplier. Larger numbers mean more ore, smaller means less. D:volumeModifier=4.0 } plugins { B:AE2=true B:Forestry=true B:ForgeMicroblock=true B:MinecraftOnePointEight=true B:NetherOres=true B:ProjectRed=true B:TSteelworks=true B:ThermalFoundation=true B:UndergroundBiomes=true }